PAUSE MENU
Switch track

Back to Game Design projects

Sovereign Axe Studios card with a sliding arrows icon

Hypercasual: tap to clear puzzle

Tap to clear logic puzzle with generated levels

Role
Lead Technical Designer
Engine
Godot 4, GDScript
Focus
Procedural generation, level design
Status
In development

A tap to clear logic puzzle, a take on a popular mobile puzzle. Levels come from a procedural generator with a solver, a validator and a merge step, so every generated level is solvable and reads cleanly, and a hand made level editor covers the levels worth crafting by hand.

The pieces are flexible: multi segment pieces that wind across the board, two headed pieces, and headless pieces that act as walls.

Back to Game Design projects