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Narrative deckbuilder: framework adoption

Bringing the studio tools to a mid tier title

Role
Senior Technical Designer, tools and framework adoption
Engine
Godot 4
Focus
Framework adoption, tooling
Status
In development

The team’s mid tier title is a narrative deckbuilder. My part is the tooling: adapting the studio framework and tools I built for the hypercasual line so the larger project gets the same config, debug tools, snapshots, build modes and release checks.

It is the proof that the framework scales past the projects it was born in, across three project scopes: hypercasual, mid tier, and practices carried over from the studio’s Unreal Engine 5 work.

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