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Sovereign Axe Studios card with a snake icon

Hypercasual: arcade snake

The first title built on the studio pipeline from day one

Role
Lead Technical Designer
Engine
Godot 4, GDScript
Focus
Arcade, live ops, studio pipeline
Status
Bootstrapping

Arcade snake with twists, unlockable modes and daily and weekly challenges for long term replay.

It matters most as a proof point: it is the first title to bootstrap from the shared studio framework on day one. Instead of growing its own save layer, debug panel and build setup and converging later, it started with the framework’s config, debug tools, build modes, headless tests and release audit already in place.

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