
Studio console
Catalog dashboard, dependency and release tooling
- Role
- Lead Technical Designer
- Tools
- Godot 4, GDScript, Python
- Company
- Sovereign Axe Studios
- Year
- 2026
When a studio ships several games on the same shared code, the hard part is knowing where each one stands. The studio console answers that in one window, from a snapshot a Python script collects across every game repo.
It shows each game’s version, branch and latest build, and every build by platform and mode with a button to run it. An addon health matrix shows every shared addon against every game, with per feature tracking of what each game actually uses versus just carries, and install and update actions to fix drift. It runs the ship check across the games you pick, launches each game’s own tools, and gathers every issue into one attention list with what it means and what to do.